It’s time for another mini-postmortem! Last weekend I attended the Seattle VR Hackathon, and we ended up making a VR crane simulator. I worked on this project with Sean Siem, Staishy Siem, Maggie Lu, Jae Nwawe, and Matthew Chan.
Download: Disaster Recovery Training Simulator
Minimum Requirements: Windows, Vive, VR-ready specs
The VR Hackathon group has organized several hackathons around the world. This was their fourth time hosting a Seattle event, as well as my second time attending their event. As someone who attends almost every hackathon and game jam that he sees, I can confidently say that the Seattle VR Hackathon is one of my favorites. Few events are this well-run, but there’s also just something about the Seattle VR community and the organizers that gives this event an insanely good vibe. If you get a chance to attend one of these hackathons in the future, I highly recommend it.
It’ll probably be a few weeks before I make another post, because today I’m moving to Seattle to start working for Microsoft as a Program Manager.
This will now be the sixth place that I’ve lived in so far. Some of the other places include: the Dominican Republic, New York, New Jersey, Phoenix, Tucson, and now Seattle. So I’ve never really had the experience of having a single city that I’d think of as my “home” town, nor have I ever felt the need to have a “home” town.
If anything, I think moving around so much has at least made me more appreciative of my time in each of the cities and communities that I’ve lived in, because you’re just more likely to enjoy your time somewhere if you accept the fact that you won’t be there forever. So since I’m in the habit of making sure to enjoy the limited time that I have with friends and family, I usually don’t have many regrets when it’s time to move away from them again. Plus moving away isn’t even that big of a deal anymore, since modern technology does a great job of helping people keep in touch.
Here’s hoping that my time in Seattle will be a good one, however long it may last.